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Vi.

5
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A member registered Apr 06, 2023

Creator of

Recent community posts

I think it's a bit difficult to aim, so there's a lot of running around that has to be done when it could be a little more simple, but I think there's a good foundation here! The artwork is charming, and you have different levels, and an ending! And it's all good work. Also, I adore the color choices! Good job!

It's been really fun seeing the progression of this game! My favorite thing has to be the exhaust that emits from the astronaut's back as you descend and move, it's a little touch that I think does a whole lot for the feel. Overall, the all import jump mechanic feels extremely solid. Everything else is jutst as great, and the enemies are good little stinkers trying to attack. Good game!

The option between Normal mode and Hard mode is a very good touch! The frustration I get from missing a platform and falling all the way down is a positive thing, because it makes me replay until I can get through  a particular part of the map. I think the artwork is adorable, especially the penguin's idle that looks like a little shuffle dance. It's a very fun jumper game that makes me happy as it does frustrated! Great job!

I know this was a solo endevor, so I commend you for all your work. There's so much you can do with this game, I think it has a lot of potential if you wanted to expand on it! The randomization of each level according to your own specifications is a great touch, and the danger orb is weirdly unsettling despite it just being a red ball. It's very fun to walk through everything, and the backrooms feel is very good. Amazing job! 

I loved seeing the progression of this game! The added bit of lore in the description makes the little armadillo so much more precious now. The jump feels very solid, and navigating around crystals is just difficult enough to get me to hold my breath as I leap. The hitbox seems very well done too!